Bomberman Android game
A 2D Bomberman game with Unity for the Android platform.

More Screens & Details
Developing a polished 2D mobile game required integrating 3rd-party assets (Playground, standard Bomberman assets) which often conflicted when customized. Additionally, implementing performance-heavy mechanics like concurrent explosions and animations on mobile hardware triggered significant system resource crashes.
The Solution
I adopted an iterative 5-stage development process (Characters > Map > Interactions > Menus > Polishing), writing custom scripts to resolve conflicts between pre-made assets for core mechanics like 'Camera Follow', 'Explosion Damage', and 'NPC AI'. I also implemented an 'Audio Manager' singleton to handle all sound effects.
Conclusion
Delivered a fully functional Android game featuring complex mechanics such as key-locked treasures, aggressive NPC AI that reacts to player proximity, and touch-based controls, while identifying critical limits in mobile system resource management.





