2018
Academic
Fruit Score Android game
A 2D Fruit Score game with Android Studio.

Native Android development requires handling the UI thread, drawing cycles, and memory management manually.
The Solution
I built a 2D game entirely in Android Studio using Java, implementing custom algorithms for scoring and object generation without third-party game frameworks.
Conclusion
Solidified core concepts of native mobile architecture, activity lifecycles, and object-oriented programming in Java.